Animatrix Trailer Online

greenspun.com : LUSENET : Aeon Flux : One Thread

I was at the Dark Horizons website and they had a link to a trailer for the Animatrix shorts, one of which is by Peter Chung. Check it out:

http://whatisthematrix.warnerbros.com/rl_cmp/anime_trailer_qt2.html

I don't know which clips are from Chung's piece, but the whole thing looks awesome.

-- Jennetti Spaghetti (whohatesnixon@hotmail.com), August 28, 2002

Answers

animatrix Awesome. '7 visionary directors' they say, just the right way to describe this, it's exciting to watch. I just love the way the graphics flow, really good quality, a turn on visually. It must be a blast to work on that level. Gonna be a hit.

-- Barb e. (Suesuesbeo9@cs.com), August 28, 2002.

Man I would love to hear something from Kawajiri on this board sometime if you should ever want to invite him...

-- Barb e. (Suesuesbeo9@cs.com), September 05, 2002.

The clips are from six of the nine episodes. Because I started my episode later than most of the others, no scenes of mine got included in the trailer (nor did scenes from the two others). It's too bad, but on the other hand, it'll be more of a surprise.

-- Peter Chung (cretep@earthlink.net), August 29, 2002.

Peter: Are you friends with any of these other anime directors? Who is your fav? Did you work alone or was it collaborative? Did you find working in this type of thing was different for you because it's more like a movie? Was it like doing the Aeon Flux little ones (I read you did those by yourself).

-- Mira (MirKittythe1st@aol.com), August 29, 2002.

Ummm... "little ones"? I think you meant to say "shorts". The AF shorts were not done all by myself. If I'd done that, I'd still be working on them to this day. Cel animation is a very labor intensive process, most of which is mechanical drudge work. I wrote, designed, and directed them, but had a lot of help on the animation (still, I try to do as much of the animation myself as I can). Same goes for Animatrix.

Working on this project is quite different from others I've done, mostly because of the extensive use of 3D computer animation and backgrounds. Digital tools are allowing me to create images I could not have dared attempt with hand-drawn techniques.

Mr. Kawajiri and Koike, the two directors at Madhouse, I can call friends. I've met Mr. Morimoto once briefly; the others, I've never met. I can't (and wouldn't want to) say who is my fav. I enjoy each director's work for different reasons-- Kawajiri's masterful camerawork, Koike's bold design sense, Morimoto's nuanced animation.

-- Peter Chung (cretep@earthlink.net), September 03, 2002.



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