Simon Belmont's Garou recording

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I've looked at Simon Belmont's recording for Garou - Mark of the Wolves, and while it plays back fine under win37b13 as stated (requires default nvram, though), the output from analinp is rather odd.

Here's the output: garoup.inp inside sb_garoup_1410000_win37b13.zip -Clean ---Output from Tool Analyse Inp--- Analinp Version 2q

-------- analinp Report -------- p = 3 f = 4 Bit# frames:on/off Presses BPresses Bursts highVar LowVar Speed% 8 434/37887 319 175 49 0.10 0.086 48.9% 9 1004/37317 735 3 1 0.22 0.222 50.0% 10 98/38223 76 3 1 0.00 0.000 50.0% 11 393/37928 286 4 1 0.19 0.188 50.0% p = 10 f = 9 Bit# frames:on/off Presses BPresses Bursts highVar LowVar Speed% 9 1004/37317 735 21 2 0.15 7.645 45.0% 11 393/37928 286 11 1 0.20 6.000 53.2%

C:\MAME\INP\Tmp\garoup.inp -------- End Of analinp Report --------

Number of frames in this recording: 38321

-------- InpHisto Report -------- Bit 8, length 1 : 283 ( 51.83%) 204 ( 63.95%) 79 ( 34.80%) Bit 8, length 2 : 258 ( 47.25%) 115 ( 36.05%) 143 ( 63.00%) Bit 8, length 5 : 1 ( 0.18%) 0 ( 0.00%) 1 ( 0.44%) Bit 8, length 8 : 4 ( 0.73%) 0 ( 0.00%) 4 ( 1.76%) Bit 8, length 11+ : 93 0 93 Bit 8, all lengths: 639 319 320 Bit 8, average lengths: 1.53 1.36 1.77

Bit 9, length 1 : 611 ( 47.96%) 466 ( 63.40%) 145 ( 26.90%) Bit 9, length 2 : 386 ( 30.30%) 269 ( 36.60%) 117 ( 21.71%) Bit 9, length 5 : 20 ( 1.57%) 0 ( 0.00%) 20 ( 3.71%) Bit 9, length 6 : 24 ( 1.88%) 0 ( 0.00%) 24 ( 4.45%) Bit 9, length 7 : 38 ( 2.98%) 0 ( 0.00%) 38 ( 7.05%) Bit 9, length 8 : 171 ( 13.42%) 0 ( 0.00%) 171 ( 31.73%) Bit 9, length 9 : 18 ( 1.41%) 0 ( 0.00%) 18 ( 3.34%) Bit 9, length 10 : 6 ( 0.47%) 0 ( 0.00%) 6 ( 1.11%) Bit 9, length 11+ : 197 0 197 Bit 9, all lengths: 1471 735 736 Bit 9, average lengths: 2.73 1.37 4.60

Bit 10, length 1 : 70 ( 58.82%) 54 ( 71.05%) 16 ( 37.21%) Bit 10, length 2 : 35 ( 29.41%) 22 ( 28.95%) 13 ( 30.23%) Bit 10, length 7 : 1 ( 0.84%) 0 ( 0.00%) 1 ( 2.33%) Bit 10, length 8 : 6 ( 5.04%) 0 ( 0.00%) 6 ( 13.95%) Bit 10, length 9 : 4 ( 3.36%) 0 ( 0.00%) 4 ( 9.30%) Bit 10, length 10 : 3 ( 2.52%) 0 ( 0.00%) 3 ( 6.98%) Bit 10, length 11+ : 34 0 34 Bit 10, all lengths: 153 76 77 Bit 10, average lengths: 2.19 1.29 3.79

Bit 11, length 1 : 239 ( 48.38%) 179 ( 62.59%) 60 ( 28.85%) Bit 11, length 2 : 151 ( 30.57%) 107 ( 37.41%) 44 ( 21.15%) Bit 11, length 5 : 10 ( 2.02%) 0 ( 0.00%) 10 ( 4.81%) Bit 11, length 6 : 5 ( 1.01%) 0 ( 0.00%) 5 ( 2.40%) Bit 11, length 7 : 13 ( 2.63%) 0 ( 0.00%) 13 ( 6.25%) Bit 11, length 8 : 59 ( 11.94%) 0 ( 0.00%) 59 ( 28.37%) Bit 11, length 9 : 12 ( 2.43%) 0 ( 0.00%) 12 ( 5.77%) Bit 11, length 10 : 5 ( 1.01%) 0 ( 0.00%) 5 ( 2.40%) Bit 11, length 11+ : 79 0 79 Bit 11, all lengths: 573 286 287 Bit 11, average lengths: 2.72 1.37 4.56

Bit 12, length 1 : 29 ( 4.83%) 18 ( 5.41%) 11 ( 4.10%) Bit 12, length 2 : 10 ( 1.66%) 5 ( 1.50%) 5 ( 1.87%) Bit 12, length 3 : 53 ( 8.82%) 6 ( 1.80%) 47 ( 17.54%) Bit 12, length 4 : 93 ( 15.47%) 8 ( 2.40%) 85 ( 31.72%) Bit 12, length 5 : 94 ( 15.64%) 27 ( 8.11%) 67 ( 25.00%) Bit 12, length 6 : 100 ( 16.64%) 69 ( 20.72%) 31 ( 11.57%) Bit 12, length 7 : 90 ( 14.98%) 83 ( 24.92%) 7 ( 2.61%) Bit 12, length 8 : 62 ( 10.32%) 54 ( 16.22%) 8 ( 2.99%) Bit 12, length 9 : 38 ( 6.32%) 34 ( 10.21%) 4 ( 1.49%) Bit 12, length 10 : 32 ( 5.32%) 29 ( 8.71%) 3 ( 1.12%) Bit 12, length 11+ : 370 152 218 Bit 12, all lengths: 971 485 486 Bit 12, average lengths: 5.72 6.71 4.49

Bit 13, length 1 : 74 ( 23.64%) 71 ( 37.97%) 3 ( 2.38%) Bit 13, length 2 : 8 ( 2.56%) 8 ( 4.28%) 0 ( 0.00%) Bit 13, length 3 : 15 ( 4.79%) 11 ( 5.88%) 4 ( 3.17%) Bit 13, length 4 : 34 ( 10.86%) 18 ( 9.63%) 16 ( 12.70%) Bit 13, length 5 : 50 ( 15.97%) 29 ( 15.51%) 21 ( 16.67%) Bit 13, length 6 : 37 ( 11.82%) 20 ( 10.70%) 17 ( 13.49%) Bit 13, length 7 : 51 ( 16.29%) 11 ( 5.88%) 40 ( 31.75%) Bit 13, length 8 : 20 ( 6.39%) 7 ( 3.74%) 13 ( 10.32%) Bit 13, length 9 : 11 ( 3.51%) 5 ( 2.67%) 6 ( 4.76%) Bit 13, length 10 : 13 ( 4.15%) 7 ( 3.74%) 6 ( 4.76%) Bit 13, length 11+ : 313 126 187 Bit 13, all lengths: 626 313 313 Bit 13, average lengths: 4.76 3.77 6.22

Bit 14, length 1 : 58 ( 35.80%) 28 ( 29.79%) 30 ( 44.12%) Bit 14, length 2 : 5 ( 3.09%) 4 ( 4.26%) 1 ( 1.47%) Bit 14, length 3 : 5 ( 3.09%) 4 ( 4.26%) 1 ( 1.47%) Bit 14, length 4 : 8 ( 4.94%) 5 ( 5.32%) 3 ( 4.41%) Bit 14, length 5 : 12 ( 7.41%) 7 ( 7.45%) 5 ( 7.35%) Bit 14, length 6 : 13 ( 8.02%) 8 ( 8.51%) 5 ( 7.35%) Bit 14, length 7 : 27 ( 16.67%) 16 ( 17.02%) 11 ( 16.18%) Bit 14, length 8 : 7 ( 4.32%) 4 ( 4.26%) 3 ( 4.41%) Bit 14, length 9 : 15 ( 9.26%) 11 ( 11.70%) 4 ( 5.88%) Bit 14, length 10 : 12 ( 7.41%) 7 ( 7.45%) 5 ( 7.35%) Bit 14, length 11+ : 361 167 194 Bit 14, all lengths: 523 261 262 Bit 14, average lengths: 4.65 4.94 4.25

Bit 15, length 1 : 81 ( 58.70%) 81 ( 84.38%) 0 ( 0.00%) Bit 15, length 2 : 5 ( 3.62%) 4 ( 4.17%) 1 ( 2.38%) Bit 15, length 3 : 6 ( 4.35%) 5 ( 5.21%) 1 ( 2.38%) Bit 15, length 4 : 2 ( 1.45%) 2 ( 2.08%) 0 ( 0.00%) Bit 15, length 5 : 1 ( 0.72%) 0 ( 0.00%) 1 ( 2.38%) Bit 15, length 6 : 5 ( 3.62%) 0 ( 0.00%) 5 ( 11.90%) Bit 15, length 7 : 34 ( 24.64%) 1 ( 1.04%) 33 ( 78.57%) Bit 15, length 10 : 4 ( 2.90%) 3 ( 3.13%) 1 ( 2.38%) Bit 15, length 11+ : 184 65 119 Bit 15, all lengths: 322 161 161 Bit 15, average lengths: 3.12 1.55 6.69

Bit 47, length 8 : 2 (100.00%) 2 (100.00%) 0 ( 0.00%) Bit 47, length 11+ : 5 1 4 Bit 47, all lengths: 7 3 4 Bit 47, average lengths: 8.00 8.00 0.00

Bit 79, length 11+ : 3 1 2 Bit 79, all lengths: 3 1 2

-------- End Of InpHisto Report --------

What strikes me as odd, is the fact that analinp says it's clean, yet there are some rather low averages there. I've already confirmed the score (should've checked it first, I know...) as it plays back fine.

-- Anonymous, July 27, 2001

Answers

Barry,

I'm finding that hard to read as it looks on the board.

Could you try again putting a "

" and a "
" around the plain text so this board doesn't mess with the look?

BeeJay.

-- Anonymous, July 29, 2001


Damn this html.... that is a pre inside less than / greater than pairs and then a /pre less than / greater than to close off the plaing text. Of course if someone who knows more html than me could remind me how to put html examples inside html without it getting processed please let me know. :)

BeeJay.

-- Anonymous, July 29, 2001


yeah that pre trick is really handy, but for this one you don't need the html conversion; just check out the very first percentage on each of the paragraphs. That first percentage means the percentage of frame length 1 bits/presses. So, almost all of the buttons/joy movements are like close to 50%, that means that 50% of the presses/moves were done on a single frame length (1/60th of a second).

not unlike hisa's recording but when this happens on a fighter it usually means someone is using a combo mechanism to automatically combo moves. LRDRL or could easily be a slowdown.

-- Anonymous, July 30, 2001


oh bj and if your eally want to see it normally just right click and "View Source." looks pretty good.

-- Anonymous, July 30, 2001

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