example 1

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Rob played 8 hours and made $900.
Dean played 90 hours and made $100.

In this case I suggest Dean NOT get a majority of the money just because he worked the most hours; while there is a risk of penalizing people for "bad luck", winning should be rewarded so as discourage over-tipping and account for player skill.

Half profit goes to players based on how much money they made; each player gets half of what he made: So in this example:
$450 to Rob (half of his $900 winnings)
$50 to Dean (half of his $50 winnings)

Half profit goes to players based on hours played.
So in this example, Dean and Rob totaled 98 hours and $1000 profit, averaging $10.2041/hour.
Rob played 8 hours at $10.2041/hour, for $81.6327. Half that (remember, Half profit) = $40.82.
Dean played 90 hours at $10.041/hour, for $918.369. Half that = $459.18.
$40.82 to Rob
$459.18 to Dean

So, in the above example,
Dean played 90 hours and made $100; though he earns $509.18 profit when the bankroll matured to $1000.
Rob played 8 hours and made $900; though he earns $490.82 profit when the bankroll matured to $1000.

This accomplishes evening out the bankroll swings, accommodating losing streaks, rewarding contribution of time, and rewarding skilled play while not penalizing anyone for "bad luck".

-- Anonymous, May 02, 2001


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