Singleplayer vs Multiplayergreenspun.com : LUSENET : Planescape: Torment : One Thread
Torment has already been set as a singleplayer experience only; Black Isle totally ripped out the multiplayer aspect of the Infinity engine (the engine used in Baldur's Gate and Torment) for Torment. How will this affect your decision to buy/not buy Torment? Will the lack of multiplay affect your enjoyment of the game?
-- Kraal (firstname.lastname@example.org), August 04, 1999
Game with a decent plot!!!!!!!!
No stupid gay.....Well.... my 6/6/6 f/m/t has got all his stats up to 25 'cause I've picked up those manuals so many times, but its OK cause he's only got three copies of that +6 singing dancing defender.
Plus it counts out a very annoying poster on the developers cage called Harmageddon (go check the archives sometime) and really, I don't think it would be possible for me to wish him more pain.
-- Transeer the antininja (but not here) (email@example.com), August 20, 1999.
I think I got enough multiplay from BG. I will definately buy this game. Not any more or less so because it is single player.
-- Mob (Mob_@email.com), August 23, 1999.
I have a hard enough time getting along with friends with the pencil and paper Planescape game, why would I want to play multiplayer Planescape? ;)
Seriously though, if story, character, tone, and theme is enhanced if you (they, Black Isle Studios) drop the multiplayer function, then drop it like an anvil on Wiley Coyote!
-- Lin Fusan (firstname.lastname@example.org), August 24, 1999.
hey give me enhanced story over multiplay any day!!!
-- Miao (email@example.com), September 18, 1999.
Games that are designed for single and multi-play are like the cars back in the 60's that could drive on the road and through water. I believe that you lose alot if you try to design a single player game that devotes] some of its program to acting as a multiplayer. Either concentrate on a really good single player or a really good multiplayer. Don't try to be all things to all people.
-- Michael Morris (firstname.lastname@example.org), November 05, 1999.
The answer is pretty easy...would it be fun if the remarks from Morte would be substituted by 'Gonna have dinner, will be back in 30 minutes'?
-- Macros (email@example.com), January 15, 2000.