hints and tips for space wolves

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im a new guy in this warhammer and have chosen to play as space wolves, so i was thinking about, if any one of u veteran fellows could give me some hints and tips about em, like tactics, painting, troops, organisations and such???

if so, please e-mail me at Ultimatedisaster@usa.net

-- WildChild (ultimatedisaster@usa.net), December 04, 1998


One thing I have noticed with Space Marines in General is that people pay a lot of points for weapons that aren't that effective against the enemy, i.e. spending massive points for LasCannons if your fighting Orcs. Also make an army to your plan of attack, i.e. if you plan on doing more hand to hand, invest in transports rather than an battle tanks. I have noticed that when playing against Space Marines foolish spending is what seperates the men from the boys. Good Luck, ----Bryan

-- Bryan (bromney@hotmail.com), December 05, 1998.

Since space marines cost so much youll be outnumbered so when taking heavy weapons take heavy bolters or any other waepon that has sustained fire

-- (word@up.com), December 05, 1998.

when i started out on space wolves i got the blood claws. i sugest that you get a set or two of these for your army. they are fairly good in hand to hand combat. for those annoying night missions. i find that the long fangs arn't really worth getting because the set they come as cost(in the game) ove three hundred points. and then you don't us them that much. definately get wolf gaurd. you can use them in both squads and /or singlely. i like the assult cannon for it's sustained fire and it's high A.pen. a wolf priest is also handy. for it's med-pack and it's rosaures.

-- kain (ig88@mindspring.com), December 08, 1998.

Get a dreadnought in the new rules the lets u choose whether to set up first or second and are great in combat. Also the wolves get some great rules and equipment check out white dwarf 231.

-- Phil shannon (shannonja@msn.com), May 05, 1999.

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