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Response to Lemmings Talk

from essekappa (benedetti.franco@tiscalinet.it)
I don't agree with you, Tim. If you do a little mistake (i.e. you waisted the only two floaters in the level) you can switch the game's speed to a complete stop. This would mean having to wait for time to expire and then getting new floaters with three minutes to go: this will cost you 10 points, and/or a fewer lemmings to save; doing a BIG mistake (so that you can't finish the round even with newly respawned "actions") ends the game at once; many other games tolerate some little mistakes but will have no mercy for bigger ones (I just recall wonderboy: some areas can't be done without the axe, so loosing it would be a fatal error). I just finished playing lemmings, ending the game with 1600+ saved, no nuke, using about 100-110 credits, and I did A LOT of little mistake, in some cases I only saved 1 or 2 lemmings using 2-3 credits (round 65 is a real pain, 10+ credits)
(posted 8704 days ago)

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