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Response to Lemmings Talk

from Tim Morrow (tmorrow@bigpond.net.au)
I still think that a few mistakes should be permitted just like most other games on MARP. Later levels in the game don't have any margin for error. I completed the Sega Genesis/Megadrive version of Lemmings years ago. I recall that some of the levels took several retries even once I knew what to do. I can't understand the problem with restarting a level. You are already being penalised as the time doesn't restart so you've lost any time used in the previous try. I can't see anyone finishing the later levels under the proposed rules.

There is possibly a problem with the 10 lemming penalty per continue. If you can find a way to save 10 more lemmings at some stage of the game, it's not worth it if it takes more than a credits worth of time to do it (3 lemming minutes, 1.5 minutes real time). Not sure how often this occurs.

I believe the aim of the game should be to always have rescued the maximum number of lemmings at each point of the game. Any player that has rescued more lemmings after x stages than anyone else should be declared the leader.

The current scoring proposal appears to reward fast play over rescuing the maximum number of lemmings. Perhaps there should be two categories - speed play and max lemmings.

Cheers, Tim

(posted 8705 days ago)

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