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Response to Ataxx & Clones scoring system motion

from Tim Morrow (tjmorrow@bigpond.com)
This game may end up being a problem on MARP. It is a game I've taken much interest in. A simplified version was put into the PC game 'The 7th Guest' which got a lot of discussion at the time. I don't know if an ultimate strategy is yet known but several people have had a crack at writing software solutions/computer algorithms to solve this puzzle - I know I have. Some use brute force that 'look n moves ahead' where n is as large as memory/stack will endure while others use cunning variants based on reasonable heuristics. I anticipate that some people may have access to these programs and may begin running the solve program and feeding it the ataxx moves and basically facing off the AI's against each other. With todays cpu's, Ataxx's AI probably doesn't have a chance. A pity because Ataxx is an awesome game. I expect that fair play will prevail on a reputable site like MARP but we need to be aware of the possibilities. Over the next few weeks I'll be testing my AI program out on Ataxx, I'll let you know how I fair and how easy it is to 'face off' Ataxx against a computer AI.
(posted 9331 days ago)

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