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Response to Ataxx & Clones scoring system motion
from Tim Morrow (tjmorrow@bigpond.com)
This game may end up being a problem on MARP. It is a game I've taken
much interest in. A simplified version was put into the PC game 'The
7th Guest' which got a lot of discussion at the time. I don't know if
an ultimate strategy is yet known but several people have had a crack
at writing software solutions/computer algorithms to solve this
puzzle - I know I have. Some use brute force that 'look n moves
ahead' where n is as large as memory/stack will endure while others
use cunning variants based on reasonable heuristics. I anticipate
that some people may have access to these programs and may begin
running the solve program and feeding it the ataxx moves and
basically facing off the AI's against each other. With todays cpu's,
Ataxx's AI probably doesn't have a chance. A pity because Ataxx is an
awesome game. I expect that fair play will prevail on a reputable
site like MARP but we need to be aware of the possibilities. Over the
next few weeks I'll be testing my AI program out on Ataxx, I'll let
you know how I fair and how easy it is to 'face off' Ataxx against a
computer AI.
(posted 9331 days ago)
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