[ Post New Message | Post Reply to this One | Send Private Email to Critofur | Help ]

Response to *Autofire Vote - All MARPers Please Respond*

from Critofur (critofur@critofur.com)
Eghad what a bunch of whining b!tches calling autofire cheating. I was just trying to play hellfire, one of my favorite shooter games from the past and I was thinking "god this SUCKS without autofire". Instead of focusing on the fun/SKILL part of the game I was distracted by the need to keep mashing the button quickly over and over - it really detracted from the FUN of the game. Besides, if I play with a controller that has autofire as opposed to using an autofire setting in the program, how can you detect that? If you say you can, well, then I could build a controller that autofires in a slightly irregular manner so the detection would no longer work, etc, etc, etc... So, whether autofire is cheating or not is a moot point. If someone was to bring a little device to the arcade that pressed the button for him, I wouldn't call it cheating since he's not changing the actual game, he's just playing it in a different and odd way.

I never really wanted autofire for Galaga, particularly playing in the arcade, when I had a nice regular arcade button I could press with any of my fingers. But, if you're using a gamepad at home instead of a real arcade controller it's a bit of a disadvantage, since you also have to hold the controller and it's a little more awkward to press the button repeatadly fast.

(posted 7876 days ago)

[ Previous | Next ]