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Response to Tournament game selcetion and CPU speed.

from Sports Dude (shyboy820@aol.com)
To complicate matters further...I often STILL can't reach 100% even with frameskip 8, the maximum frameskip I'll play at. Pole Position is an example. It used only a 3mhz Z80, and 2 other 3mhz problems. It should run decently in theory. But it runs at only HALF SPEED for me. (It's funny, Pop 'n Pop plays faster in Raine, with little frame droppage, and it was released 15 years later!) MetroCross reaches about 80 percent, and it uses 3 processors, none of which are more than 1.5mhz! About the only games that are truly optimized are anything Atari Games (1984-onward). Off the Wall will play at 75% at no frameskip, and 100% with a couple frames skipped. Hydra isn't quite that fast, but it's near that level...and even Relief Pitcher plays fast. But those are the only games that are recent that are fast. Neo Geo games are actually close to getting there, dropping frames isn't a big deal, but I can't play Turf Masters much anymore because even when they're disabled, raster effects slow it down too much. I can still play the slower games, but I don't think of it as an advantage. I'm very good at Trog usually, and I have a high score, because of legal warps, but it's damned hard thinking slowly in that game. High Impact Football is even harder to think slowly on. And most Neo Geo games have an added slow-thinking difficulty. Puzzle games are the only time it would help...but I've been able to do good with a couple frames dropped...the scores won't be as high, but they'd be in the area. --Sports Dude
(posted 9496 days ago)

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