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Response to New TG MAME

from Pat (laffaye@ibm.net)
Mark, thanks for taking the initiative and coming up with a tourney version of MAME! As I told you last week, working with the MAME development team is extermely challenging as they are unresponsive to excellent suggestions from MAME users. They really need to start paying attention more to the program itself rather than just trying to crank more games out.

Anyway, since you did not mention this, I was wondering if you addressed my (and yours too!) #2 concern which is the infamous PAUSE key. I'm hoping that your final version disables this feature since we'd want the tourney version to closely mimic and emulate the way actual machines operate in an arcade setting.

(posted 9540 days ago)

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