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Response to Tourney 2 - Rules Voting

from Ben Jos Walbeehm (walbeehm@walbeehm.com)
Re: Point leeching

OK, if you say that leeching for more than 60 seconds or 2 lives or more is a violation, then I don't think it's entirely fair. My example probably is more or less an exceptional situation (i.e. this situation would not occur very often at all in point leeching), but it can still happen:

In my Donkey Kong (US) MARP submission, I reached L=21 on my first life. I knew that there was a forced ending to the game at L=22, and I also knew that if I would just go to L=22 and lose all four of my lives there, I would not earn many points. So on various levels at L=21, I lost a life on purpose after leeching some points. The total of the extra points I got this way was less than 20000 points.

Or another example: Getting the perfect score on Pacman also violates both the 60 seconds rule and 2 lives rule...

The points I am trying to make here: - If somebody were to get in a similar situation while recording for the tournament, should he just basically stop playing even though he had several lives left? - Yes, I leeched using more than 2 lives and for more than 60 seconds, but the total number of points I got this way was only around TWO PERCENT of my total, final, score. - If TG settings are used, and TG doesn't disallow leeching, and people want to have a chance of having their tournament submissions be considered for the next edition of the TG book, then... (fill in the blank).

I guess the best of both worlds is my following proposition: Basically, the 60 seconds / 2 lives (or however it gets finalised) rule applies, with the exception that, for games that come to a real (which does not include finishing a "round", however long that round is; I am talking about a real "Game Over" situation) or forced ending, point leeching is allowed, but ONLY once the player is "sufficiently close" (however you wish to define that) to that ending, and ONLY if the player then continues to actually FINISH that game. So this would not apply for games that do not come to some kind of ending (for those, the 60 seconds / 2 lives rule would always apply).

Ben Jos.

(posted 9576 days ago)

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