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Response to Shock Troopers Mathematics 101

from Tenchi (rpeng@usc.edu)
I dunno... I suspect his highs will keep on improving.

To get true upper bound, I think you have to assume a maximum score for each enemy. So, let's say the best you can do is to shoot a guy 12 times will moving towards him, then do a close range kill and pick up a 30k bonus. The total score will be 14*base + 30,000. So, if in the "perfect game" you can meet 1000 guys with an average base of 2500, the average per guy will be 14*2500 + 30,000 = 65,000, and the total score will be 65 million plus whatever you get for end bosses and stuff. Not saying the max score IS 65 million, just throwing numbers out there. :)

I think Shock Troopers is just a very difficult game to get anywhere near the max score on. You have to shoot every guy the maximum number of times and enter close range at exactly the right time. Say instead of getting 12 hits, you get 8 hits, and then the close range kill andd the 30k bonus. You'd pretty much feel like you handled the guy perfectly, but you've just lost 12k or 20k points! And on the 1000 point guys, BBH says its best to just close range kill them - and he's probably right from a practical standpoint, but you're still falling 12k more behind the "perfect" game.

Maybe I'll look at the .inps to see how the consistent the scoring is.

(posted 8762 days ago)

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