To resume what was said (tell me if something is wrong):(posted 8830 days ago)SCORE = total of axbxc/2
a=value depending on the stage where you kill the enemy=int((s+1)/2)+1 * stage 1-2 : a=1 * stage 3-4 : a=2 * stage 5-6 : a=3 * stage 7-8 : a=4 * stage 9 : a=5
b=kind of enemy you kill * small enemy : b=1 * big enemy : b=2 * last boss : b=8
c=how you kill the enemy * if you remove all enemies life : c=1 * drop from the screen : c=2 * kill and drop : c=3
STRENGTH = 30+score/(d+1) [where d=0 or 1 if you die]
Examples * strength = 30+219=249 if you finished without dying * strength = 30+219/(1+1)=139.5 if you died
Now we have to choose clearly what counts for marp : score or strength ? I think strength is better, but then how we're going to treat scores ending by .5 ? with a multiplying coeff. ? and which one ?