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Response to Has Anyone Successfully Played Back Bubble's Alpham2 Recording?
from Tim Morrow (tjmorrow@bigpond.com)
Ok, I tried it with -frameskip 0 and it didn't make a scrap of
difference. It goes out of synch at exactly the same place (ships dies
after about 30 seconds). Alpham2 seems to be inp unfriendly. A shame
because I've been waiting for years to see someone play right through
this game. I'm curious to know exactly what it is that makes one PC
play it back ok and another to reject it. I've got a P2 450, 128Mb ram
and I'm using a NVidia RIVA TNT card. I'm running Win98.
(posted 9415 days ago)
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