[ Post New Message | Post Reply to this One | Send Private Email to Chad | Help ]

Response to Track & Cheat

from Chad (churritz@cts.com)
I wouldn't consider this cheating unless MARP officially bans using autofire for games. However, It is unfair to people who play the game like it was in the arcade and not something with a joyport in front that you can plug in any configurable input device you like. I would like to see a forum for games that do use autofire, since even though it is repulsive to some to see a 2.5+ high jump, but to others it's "neat" to see how far a game can be pushed even if it is by diabolical means.

I am in the process of developing a method that will determine whether a recording uses autofire or not by measuring the time/frames between button presses and releases. Obviously no human could press and depress a button at exactally the same intervals, so i'm guessing most autofires are pretty chronic and will reveal that the button is pressed for n frames and depressed for m frames. There'll be standard deviations and taking off the first and last press and depress times of bursts to ensure accuracy.

Has anyone else developed or thought of developing something like this?

(posted 9638 days ago)

[ Previous | Next ]