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Response to Lemmings Talk
from essekappa (benedetti.franco@tiscalinet.it)
I don't agree with you, Tim. If you do a little mistake (i.e. you
waisted the only two floaters in the level) you can switch the game's
speed to a complete stop. This would mean having to wait for time to
expire and then getting new floaters with three minutes to go: this
will cost you 10 points, and/or a fewer lemmings to save; doing a BIG
mistake (so that you can't finish the round even with newly
respawned "actions") ends the game at once; many other games tolerate
some little mistakes but will have no mercy for bigger ones (I just
recall wonderboy: some areas can't be done without the axe, so
loosing it would be a fatal error). I just finished playing lemmings,
ending the game with 1600+ saved, no nuke, using about 100-110
credits, and I did A LOT of little mistake, in some cases I only
saved 1 or 2 lemmings using 2-3 credits (round 65 is a real pain, 10+
credits)
(posted 8704 days ago)
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