Hello(posted 8749 days ago)>A real alternative is this: points from repetition are not counted and only actual points count, without any sort of bonus.
I agreed
>In order to get maximum points best players will have to die on purpose in some strategic areas. It goes without saying that best players will finish the game on their *last* life, because they will have wasted all the other ones to get more points. This strategy does require skill, that's why this proposal should be taken into account.
I think the same. Leeching is a matter of skill. For Rygar, only the bests players can lose all lives safe one on stage 17 and finish the 10 stages who follow. For Ghouls, I don't really think we can get many lives with standard leeching. So, we must have only the best strategy.
>Of course, this holds for all other games without a life-bonus at the end...
As for Rygar :-)
>The game-finished-with-one-life attitude has no longer reason to exist for such games. Sadly...
Yes its sad :-( Because of that, in our french scoring News Group 'news://news.zoo-logique.org/jeuxvideo.records', we use the rule I'd apply in the Olympiads : ranking are made by stage reach then by score. So, only players who finished a game are in the 1st place.
So, now, what we made for Ghouls ?
François