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Response to Street Fighter Zero 3 playing modes

from Barry Rodewald (bsr@hnpl.net)
Pat, I am not terribly concerned if the various modes aren't split, with the exception of Dramatic Battle and Survival Mode, which are very separate and distinct ways of playing the game.

As for the NVRAM, there are codes to activate the time releases (you can find them in the game list at CPS2Shock) but these involve resetting which MAME inps don't record. And watching 6 week long inps wouldn't be fun either. :) And, of course, there would be no way of telling if a .nv has been hex-edited anyway (not that I would advocate that sort of thing anyway, it's just the end result for either method is the same).

(posted 8929 days ago)

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