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Response to PRIMELLA scoring (and vote)

from Chad (churritz@cts.com)
Frankie you might be right, after seeing ozz's recording which proves you can not see the ladies and still get a high score with method A, makes method A bad and method B worse.

you are missing my point entirely just to prove me wrong, phil. What if you are at level 20 and you have 10 cards left on the screen that means you loose ~19000 points and thus you lose almost two levels of scoring just because you tried to finish out the last level. There is too much of a disadvantage for including the scoring of the last level.

Ok, for B now you've changed your scoring to not subtract the cards if you finish the level prematurely? So you are benefiting people who commit suicide to finish a level and penalizing people who try to finish the last level. This seems wrong. Here are the issues in this game:

(1) winning a level should give you points (each level you gain a certain # of points in that level, if that point total is better than the computer players point total you get to see a picture, if not you see the losing picture.) Both A and B do not account for this specifically. A does a better job because B's large points for completing a level is given to players who "lose" a level but still continue the game by default.

(2) completing a level should give you points. (B) does a good job in giving you a good bonus for each level, but does not take into account that some players can "win" more levels than others.

(3) playing the last level should not hinder your point total if you happen to lose, because then people who commit suicide will get more points than people who try to play the last level. (A) does the best job on this issue because it ignores the final level which is ALWAYS a negative score application.

Can anyone come up with something other than A and B.

(posted 8949 days ago)

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