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Should we consider diallowing pausing in certain games?

from Q.T.Quazar (qan@home.com)
I'd like to poll the general MARP community on whether we should disallow pauses on certain game types in MARP. The three basic categories I was thinking of are: 1)question and answer games, 2)tetris-style games, and 3)memory/thought puzzle games.

For some examples of each category type:

1) Quiz and Dragons, Quiz King of Fighters.

2) Tetris, Gun Dealer.

3) Logic Pro, Poly-Play (memory), Blasto.

This would ensure that players treat these games as they were meant to be played, and not take 'time-outs' to figure out what to do next. I'm not pointing any fingers, just trolling for opinions.

Thanx respondents,

Q.T.Quazar, MARP Rules Coordinator

(posted 9227 days ago)

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