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Response to Kid Niki - Radical Ninja

from Q.T.Quazar (qan@home.com)
I'll have a look at these .inps. I'll also amend the RULES page to read that the MOST RECENT MAMEdev settings for a particular game bind to all scores, so the scores will be revised to three lives (AD, don't worry, I'll get around to modifying TMNT as well when I finish my job in two days)

Leeching for Radical Ninja will be checked and discussed in a future post.

Note: There seems to be severe problems with arkatayt. As best as I can tell, the game is supposed to award a bonus life at 20k and 60k, and the starting amount of lives is supposed to be 3. The game currently starts you with 2 lives and 60K bonus, DESPITE what the dip switches say. Can someone please double-check this for me, and then I will proceed to notify MAMEdev via MAMEtesters?

Thanx, Q.T.Quazar, MARP Rules Coordinator

(posted 9237 days ago)

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