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Response to The MARP battles

from Q.T.Quazar (qan@home.com)
Full credit to those still putting an effort into the tournaments, I keep getting bored part way through. T4 has certainly been better than the last two, but why do I keep feeling like I'm playing the same game over again? Rally X and Solar Fox aren't even as exciting as the T1 flops, Lock n' Chase and Us vs. Them. Arkanoid 2 doesn't have the same immediacy as Pang!3 (panic), Green Beret is so easy it makes Combat School look like Navy Seal Training. One Galaga for another is a trade-off. That leaves SF2, Bubble Bobble, and Pnickies stacked up against games like Mr. DO's Wild Ride, Discs of Tron, and 2020 Baseball, games where you could continually make new progress and which showed continual back-and-forth improvements by players. In the past 3 tournaments, that kind of play seems to have been absent. One player takes over a game and dominates it for the tourney; the others fight over 2-3-4.

Gawd, I know this sounds whiny, but I'm not having fun with the tourneys any more. They seem more like work I should be doing to prove that I can keep up with the other players. I know getting smacked around for 5 minutes by a rail car could be awfully damn frustrating, but it was really fun to see who was going to finally break level 11, or if you could make the next step up in zzyzzyxx.

Still don't agree with me. Consider two of the most popular games from each tourney, Pnickies (T4) and Money Puzzle Idol Exchanger (T1). Now look at the play on each. In T1, we had about 6-7 players trying for that Perfect 64. In T4, we have one player trying to make Level 100 on Pnickies.

Feel free to disagree with me, I'm certainly not trying to sell this idea to anyone, and I'll probably still participate in future tournaments. But I think we should consider doing a completely random selection of games (and then have players vote to narrow down the list (and by vote, I mean choose good trounament games, not tournament games that they are good at)) for the next tourney (as specified in a much, much earlier post by me), just so everyone is on a completely level footing, and up the number of games to 10 or 12 again, so that players don't burn out on games so fast. Failing that, do something like what Vaz is saying, and make it head-to-head.

It just seems like we've lost a lot of tournament interest since we first started. We haven't even managed to up the numbers of people playing them.

Something to consider. Best of luck to those of you playing in T4.

QCN

(posted 9278 days ago)

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