I orginally brought up 'pattern' games. To me a pattern game is a game that could be moving the joystick in the same sequence each time and produce the same score or complete a level.(posted 9595 days ago)Pacman is the bigest example of a pattern game (imop), while MS Pacman is an off-shoot of pacman and it does involve using smaller patterns in some cases, it is not a full pattern game. There is a bit of randomness to Ms Pacman.
All video games have a bit of patterness to them. Since they are computers and computers are not truly random( what is truly random if you could control every molecule around you) they are somewhat predictable.
I just think it would be more benificial for the average game player to not have top develop the patterns required to master a pattern type game like Pacman and the like.
I would be disappointed if Pacman or Digdug where voted in the next tourny as I have not devleoped the patterns capable to gain a ultrahigh score in those games.
Thats just me of course and thats why there is voting. :)