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Response to What bugs did GC take advantage of in F1 Dream?!

from Gameboy9 (goldengameboy@geocities.com)
Well I'm the one accusing it, so I have to answer the question.

No, this does not have to do with him swerving around so easily, I can do that too, no this does not have to deal with dry tracks, it happens to me too.

The bugs I'm talking about began early in the mame 35 beta cycle in the F1 Dream bootleg. What would happen is many of his opponent's cars would swerve around all over the place, basically staying in one place, giving the player an EXTREME advantage. All you have to do is pit correctly, and you win, no problem. Why am I crying foul? German Krol could have recorded it before the mame 35 beta cycle. The bugs I talked about didn't exist back then. Maybe this is the more the reason why we should use finals if games are working by then. Why did these bugs come up during the 35 beta cycle? I do not know. Now I don't want to become enimies with German, I'm just telling things the way it is.

This is also the reason why I recorded a second F1 Dream original game, without the bugs. My first recording had all the bugs with the cars swerving around all over the place.

Thanks for reading my 87 cents worth.

(posted 9680 days ago)

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